Description of impact
The Digital Media Technology (DMT) Lab at Birmingham City University has developed world-leading research to improve the quality of experience and interaction capabilities of Augmented and Virtual Reality systems (AR/VR). This research has been adopted by industry internationally, including Glaxo Smith Kline (GSK), and in two NHS Trusts. The impact has been in product analysis, consumer environment design, new tool development and new product evaluation, resulting in new projects, tools, practices and cost savings. Furthermore, a series of AR/VR events have informed, educated and inspired traction in industry awareness. A range of clinical medical simulations including a world first inexpensive VR ophthalmology training application which has significantly improved trainee doctors’ confidence and ability to perform this procedure in patients in the future. Finally, the design of an AR platform for delivering radiotherapy training and treatment has been formally agreed with a major NHS cancer centre.Impact date | 2014 → 2021 |
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Category of impact | Public Policy or Services impacts, Health impacts |
Impact level | Adoption |
Related content
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Outputs
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Evaluation of drop shadows for virtual object grasping in augmented reality
Research output: Contribution to journal › Article › peer-review
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Head Mounted Display Interaction Evaluation: Manipulating Virtual Objects in Augmented Reality
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
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Analysis of Medium Wrap Freehand Virtual Object Grasping in Exocentric Mixed Reality
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
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Fidelity and plausibility of bimanual interaction in mixed reality
Research output: Contribution to journal › Article › peer-review
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Improving freehand placement for grasping virtual objects via dual view visual feedback in mixed reality
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
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A 3D virtual reality ophthalmoscopy trainer
Research output: Contribution to journal › Article › peer-review
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Too Hot to Handle: An Evaluation of the Effect of Thermal Visual Representation on User Grasping Interaction in Virtual Reality
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
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Factors associated with player satisfaction and educational value of serious games
Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review