Arts and Humanities
Authors
38%
Case Study
61%
Collective Identity
17%
Detectives
17%
Driving
22%
Habitus
17%
Interpersonal
17%
Killing
41%
Law
26%
Luxuries
17%
Masculinity
17%
Medium Representation
17%
Motifs
17%
Murder
100%
murderers
44%
Online
17%
Police
26%
Punishment
17%
realist
17%
Sense making
17%
Serial killer
58%
Theater
17%
Underworld
17%
Victims
41%
Video Games
17%
Social Sciences
Authors
34%
Collective Identity
17%
Criminal Justice System
19%
Criminology
24%
Entertainment Industry
17%
Form of Employment
17%
Homicide
19%
Infotainment
17%
Interpersonal Violence
17%
Late Capitalism
35%
Law
32%
Luxuries
17%
Mass Culture
17%
Motorcycle
17%
Occupational Choice
17%
Occupational Group
17%
Personal Service
17%
Public Service
17%
Serial Homicide
55%
Theoretical Perspective
20%
Tourism
24%
UK
22%
Video Games
35%
Wealth
17%
Work Environment
17%