A Grasp on Reality: Understanding Grasping Patterns for Object Interaction in Real and Virtual Environments

Andreea Dalia Blaga*, Maite Frutos-Pascua, Chris Creed, Ian Williams

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    2 Citations (SciVal)
    Original languageEnglish
    Title of host publicationProceedings - 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2021
    PublisherInstitute of Electrical and Electronics Engineers Inc.
    Pages391-396
    Number of pages6
    ISBN (Electronic)9781665412988
    DOIs
    Publication statusPublished (VoR) - 2021
    Event20th IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2021 - Virtual, Online, Italy
    Duration: 4 Oct 20218 Oct 2021

    Publication series

    NameProceedings - 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2021

    Conference

    Conference20th IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2021
    Country/TerritoryItaly
    CityVirtual, Online
    Period4/10/218/10/21

    Keywords

    • Gestural Input; Human-centered computing
    • Human-centered computing
    • Human-Computer Interaction (HCI)
    • Interaction Paradigms
    • Virtual Reality

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