A Scalable Interactive Mixed Reality Escape Room Simulation for Anatomy Learning

Xi Guo, Dai Rees

    Research output: Contribution to journalArticlepeer-review


    Escape Room is an adventure game usually used
    for team building but can also be used to enhance group
    learning experiences, as teams need to solve problems to escape
    a locked room. Immersive technology such as Mixed Reality
    (MR) makes it possible to enhance users’ experience of physical
    escape rooms with rich digital context. However, most MR designs require special equipment or applications to be installed and it is problematic to make the system scalable. While, most commercial products are used for entertainment purposes; in this paper, a scalable interactive MR escape room simulation for anatomy learning is introduced. This paper outlines the background, design concepts, implementation and test result. It demonstrates how to make good use of MR technology in a standard classroom setting, whilst combining the learning
    resources with an escape room game to provide a better learning experience in human anatomy.
    Original languageEnglish
    Pages (from-to)41-46
    Number of pages6
    Journal International Journal of Modeling and Optimization
    Issue number2
    Publication statusPublished (VoR) - Apr 2020


    • Mixed reality
    • augmented reality
    • escape room
    • web based
    • scalable
    • mobile application


    Dive into the research topics of 'A Scalable Interactive Mixed Reality Escape Room Simulation for Anatomy Learning'. Together they form a unique fingerprint.

    Cite this