Evaluating enjoyment, presence, and emulator sickness in VR games based on first- and third- person viewing perspectives

Diego Monteiro, Hai-Ning Liang, Wenge Xu, Marvin Brucker, Vijayakumar Nanjappan, Yong Yue

    Research output: Contribution to journalArticlepeer-review

    55 Citations (SciVal)
    Original languageEnglish
    Pages (from-to)e1830
    JournalComputer Animation and Virtual Worlds
    Volume29
    Issue number3-4
    DOIs
    Publication statusPublished (VoR) - 2018

    Keywords

    • first-person
    • gaming
    • head-mounted displays
    • immersion
    • presence
    • simulator sickness
    • third-person
    • virtual reality

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