| Original language | English |
|---|---|
| Title of host publication | Serious Games and Edutainment Applications |
| Subtitle of host publication | Volume II |
| Publisher | Springer International Publishing |
| Pages | 513-535 |
| Number of pages | 23 |
| ISBN (Electronic) | 9783319516455 |
| ISBN (Print) | 9783319516431 |
| DOIs | |
| Publication status | Published (VoR) - 1 Jan 2017 |
Keywords
- Education
- Heuristics
- Play
- Serious games
- Usability
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Dive into the research topics of 'Factors associated with player satisfaction and educational value of serious games'. Together they form a unique fingerprint.Impacts
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REF2021 11Z_ICS_A Augmented Reality and Virtual Reality interaction and quality of experience for industry and healthcare
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