@inproceedings{6e210089b0b94480a6587491cee08376,
title = "Games within games the two (Or more) fictional levels of video games",
keywords = "Chinese-box structures, Illusion, Make-believe, Minigames, Mise-en-abyme, Narrative video games",
author = "Regina Seiwald",
note = "Publisher Copyright: {\textcopyright} Springer Nature Switzerland AG 2019.; 11th International Conference on Videogame Sciences and Arts, VJ 2019 ; Conference date: 27-11-2019 Through 29-11-2019",
year = "2019",
doi = "10.1007/978-3-030-37983-4_2",
language = "English",
isbn = "9783030379827",
series = "Communications in Computer and Information Science",
publisher = "Springer Science and Business Media Deutschland GmbH",
pages = "18--31",
editor = "Nelson Zagalo and Liliana Costa and Veloso, {Ana Isabel} and {\'O}scar Mealha",
booktitle = "Videogame Sciences and Arts - 11th International Conference, VJ 2019, Proceedings",
}