TY - JOUR
T1 - Inclusive speech interaction techniques for creative object rotation
AU - Aziz, Farkhandah
AU - Creed, Chris
AU - Frutos-Pascual, Maite
AU - Williams, Ian
PY - 2025/3/25
Y1 - 2025/3/25
N2 - Speech interaction holds significant potential to make creative visual design activities more inclusive for people with physical impairments, although no work has yet investigated the feasibility of graphical object rotation via voice control. An elicitation study with disabled participants (N?=?12) is initially presented where candidate voice commands for rotation actions are identified. The use of these commands is then evaluated in an exploratory study with people who have physical impairments (N?=?12). Results found all participants could successfully complete a series of rotation tasks, although interaction issues were also identified (e.g., estimating rotation transformation angles). To further investigate these challenges, three different voice-controlled rotation approaches were developed: Baseline-Rotation, Fixed-Jumps, and Animation-Rotation. These methods were evaluated with disabled participants (N?=?25) with results highlighting that all three approaches supported users in successfully rotating graphical objects, although Animation-Rotation was found to be more efficient and usable than the other methods.
AB - Speech interaction holds significant potential to make creative visual design activities more inclusive for people with physical impairments, although no work has yet investigated the feasibility of graphical object rotation via voice control. An elicitation study with disabled participants (N?=?12) is initially presented where candidate voice commands for rotation actions are identified. The use of these commands is then evaluated in an exploratory study with people who have physical impairments (N?=?12). Results found all participants could successfully complete a series of rotation tasks, although interaction issues were also identified (e.g., estimating rotation transformation angles). To further investigate these challenges, three different voice-controlled rotation approaches were developed: Baseline-Rotation, Fixed-Jumps, and Animation-Rotation. These methods were evaluated with disabled participants (N?=?25) with results highlighting that all three approaches supported users in successfully rotating graphical objects, although Animation-Rotation was found to be more efficient and usable than the other methods.
KW - assistive technology
KW - accessibility
KW - speech interaction
KW - object manipulation
KW - inclusive visual design
KW - creative design
UR - https://www.open-access.bcu.ac.uk/16348/
U2 - 10.1007/s10209-025-01212-8
DO - 10.1007/s10209-025-01212-8
M3 - Article
SN - 1615-5289
JO - Universal Access in the Information Society
JF - Universal Access in the Information Society
ER -