| Original language | English |
|---|---|
| Pages (from-to) | 1001-1022 |
| Number of pages | 22 |
| Journal | New Media and Society |
| Volume | 24 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published (VoR) - Apr 2022 |
Funding
The author(s) disclosed receipt of the following financial support for the research, authorship and/or publication of this article: This work was supported by funding from the charity GambleAware.
Keywords
- Addiction
- impulsivity
- loot boxes
- mental health
- microtransactions
- nudges
- problem gambling
- problem video gaming
- systematic review
- wellbeing