The Effect of Lighting, Landmarks and Auditory Cues on Human Performance in Navigating a Virtual Maze

Daryl Marples, Duke Gledhill, Pelham Carter

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    4 Citations (SciVal)
    Original languageEnglish
    Title of host publicationProceedings - I3D 2020
    Subtitle of host publicationACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
    EditorsStephen N. Spencer
    PublisherAssociation for Computing Machinery
    ISBN (Electronic)9781450375894
    DOIs
    Publication statusPublished (VoR) - 5 May 2020
    Event2020 ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2020 - San Francisco, United States
    Duration: 15 Sept 202017 Sept 2020

    Publication series

    NameProceedings - I3D 2020: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games

    Conference

    Conference2020 ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2020
    Country/TerritoryUnited States
    CitySan Francisco
    Period15/09/2017/09/20

    Keywords

    • Audio
    • Landmarks
    • Lighting
    • Maze Solving
    • Navigation
    • Video Games
    • Virtual Environments

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