Using a NEAT approach with curriculums for dynamic content generation in video games

Daniel Hind, Carlo Harvey*

*Corresponding author for this work

    Research output: Contribution to journalArticlepeer-review

    Original languageEnglish
    JournalPersonal and Ubiquitous Computing
    DOIs
    Publication statusPublished (VoR) - 11 Apr 2024

    Keywords

    • Dynamic content generation
    • Game experience
    • NEAT

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