TY - GEN
T1 - Validity of virtual reality training for motor skill development in a serious game
AU - Harvey, Carlo
AU - Selmanovic, Elmedin
AU - O'Connor, Jake
AU - Chahin, Malek
N1 - Publisher Copyright:
© 2018 IEEE.
PY - 2018/10/15
Y1 - 2018/10/15
UR - http://www.scopus.com/inward/record.url?scp=85057295899&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85057295899&partnerID=8YFLogxK
U2 - 10.1109/VS-Games.2018.8493447
DO - 10.1109/VS-Games.2018.8493447
M3 - Conference contribution
AN - SCOPUS:85057295899
T3 - 2018 10th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2018 - Proceedings
BT - 2018 10th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2018 - Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 10th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2018
Y2 - 5 September 2018 through 7 September 2018
ER -