VirusBoxing: A HIIT-Based VR Boxing Game

  • Wenge Xu
  • , Hai-Ning Liang
  • , Xiaoyue Ma
  • , Xiang Li

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    23 Citations (SciVal)
    Original languageEnglish
    Title of host publicationExtended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play
    Place of PublicationNew York, NY, USA
    PublisherAssociation for Computing Machinery
    Pages98–102
    ISBN (Print)9781450375870
    DOIs
    Publication statusPublished (VoR) - 2020

    Publication series

    NameCHI PLAY '20
    PublisherAssociation for Computing Machinery

    Keywords

    • virtual reality
    • ability empowerment
    • exergame

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